'Skull Island was an exciting project, particularly because we were able to design the Skull Crawlers from scratch.  We began with sketches and movement studies, which went down really well with the Director.  Once we had the overall shape of the creature signed off, we were able to move the design forward in 3D and fully realised colour concepts.' - Dan Baker, Concept Artist.

The original image that set the design process in motion. (below)