Framestore's work involved period enhancement, blood hits, knife and razor slices, muzzle flashes, cleanup, and digital matte paintings of 1960s New York and international locations, adding a level of realism and immersion to the storytelling that sets it apart from other crime dramas. The team also created greenscreen composites for various scenes throughout the season.

Some of Framestore's most noticeable work included the crushing of a mobster inside a car compactor in EP301, the creation of digital matte paintings of Mecca in EP303, Cairo in EP304, and a 1960s representation of New York featuring the United Nations building, as well as a CG missile and water blast. Additionally, the team created a CG digidouble married with a live action plate for a character falling off a roof in EP310.

"It was wonderful to build upon our existing relationship with showrunner Chris Brancato for another season of Godfather of Harlem," said Steve Drew, VFX Supervisor at Framestore. "This time we were asked to up the gore and were tasked with blowing up a house, shooting, slicing and dicing several characters with digital blood squibs, creating a digidouble of a character falling to his death, and of course the reverse shot of their gruesome remains. As a lover of horror movies, I had a blast!"

Framestore Creative Director John Kilshaw also expressed his pleasure at working with Brancato again. "Partnering with Chris has always been a real pleasure – he always finds a way to get the best out of his team," he said.

The third season of Godfather of Harlem is available now on MGM+.