Building off of the Game of Thrones 'Ascend the Wall' experience that transported fans to Westeros for the first time in 2014, Framestore brought Castle Black to Astor Place in an even more action-packed experience.Using the HTC Vive and Unreal Engine, fans were plunged into the heart of the action to train for battle by defending The Wall at Castle Black. Armed with a bow, arrows, and a sturdy metal shield, fans honed their skills before facing an epic boulder onslaught. 

We used the existing Castle Black Courtyard from the 'Ascend the Wall VR Experience', upgraded the assets to run in the Unreal Engine, improving the look and overall quality. Then, we added brand new assets for the user to pick up, shoot, and interact with. The result was an extremely fun and addictive game that exhilarated fans across America. 

Interactive and Challenging

Similar to the original Game of Thrones Ascend the Wall experience, timing was everything. With lines over an hour long, we had to make sure each fan walked away having had a complete and fulfilling VR experience in only two minutes. In order to create this experience in five weeks, we brought together the best VFX artists, game engine developers, and game designers to make something fans would love. 

We developed this experience on the HTC Vive. This not only gives the user a full 360 view of their environment, but it also allows an unprecedented level of interaction. The Vive allows for a full room scale experience giving the user the highest level of immersion.